Vanishing Point System – Virtual Production with Unreal Engine Calibration & Software Setup

July 21, 2021

It's already part 3 and although it might seem not to be too interesting when we talk about calibration, it will be a fun video since we will also do the software setup in unreal engine and create our first real-time green screen keyer.

You will get to know the software for Vanishing Point Vector and Vanishing Point Viper. This is where a lot of the magic happens.

You will also get to know which challenges I had with lenses and lens calibration.

I really can't understand why no-one was talking about that before because it's an important topic and can be an issue for many people if they want to track their camera focus as well.

So I hope you'll find this video interesting and look forward to see you in the next one.

Als always if you have any questions in the comments below!


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